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Season Management - Scheduling Rules
Season Management - Scheduling Rules
Updated over a week ago

Scheduling Rules help the Scheduling Assistant create games by ensuring games specific criteria are met. Types of rules include:

  • Game length: Indicates the length of time a game is slotted to last. The game length determines which divisions' games work for a venue's available time slots.

  • Minimum time between time slots: Indicates the amount of time required between games. With divisions potentially needing different amounts of time for field maintenance, setup, etc., this setting ensures an appropriate gap is scheduled for venues.

  • Maximum games per day: Restricts teams to have no more than the set number of games in a single day.

  • Minimum time between games: Indicates the amount of rest time required after a team plays until they can play again. For example, to prohibit teams from playing games on back-to-back days, enter "1 day."

  • Blackout dates: Indicates days when no games should be scheduled. This allows admins to account for holidays, days when venues are unavailable, etc.

  • Venue restrictions: Allows for choosing locations that should not be used when scheduling games for a given division. For example, restrict U8 soccer teams from being scheduled at venues with full-sized fields.

  • Game restrictions: Prevent specific teams across divisions from being scheduled simultaneously. This can be useful in the event there are coaches who participate on more than one team.

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